
Apply a Hypothermia stack to enemy heroes, reducing their regeneration by 10% per stack.Ignites a 450 AoE area for 10.0 seconds, dealing 80 damage per second to enemies in it.If the enemy's level is a multiple of 3, or above level 24, they will be stunned for an additional 0.6 seconds and take 150 bonus damage.Stun duration is increased from 0.6 to 1.2 seconds.Each strike gives a short 1.25 second buff that provides +50% Movement Speed and +75 Attack Speed.Allows Thunder Strike to be cast on allies, follows the ally and deals damage around them.Causes enemies to be feared for 2 seconds if they are siphoned for 4 seconds consecutively.Causes Poison Touch to hex affected targets for 1.25 seconds.

Reduces cooldown by 3 seconds and stun delay by 1 second.Creates four brambles around the target after the counter ends.Max power is reached after 900 distance moved.Causes Dark Seer's next attack on a hero to knock an illusion out of the victim and stun them for up to 2.25 seconds, 350 distance and 250 damage based on how far Dark Seer has moved in the past 3 seconds.Allows you to move, cast and attack during Freezing Field.Lasts up to 6.0 seconds or until casting Hookshot.Clockwerk has a severely-limited turn rate during this time and cannot attack.Grants Clockwerk flying vision, flying movement, and a 20% bonus movement speed.Creates two skeletons near Clinkz when exiting Skeleton Walk.

Teleporting them back home after 6.0 seconds.Allows Divine Favor to be cast on allies.Creates a Phantasm illusion attacking the target for 6 seconds.Causes Double Edge to increase Centaur's strength by 15% per hero hit for 15 seconds.Causes Silken Bola to be a 550 AoE spell.Erupts at the location, hitting enemies in a 700 radius with Goo and 2 Quills.Coughs a quill-packed hairball towards the target location.Has Astral Pulse ability, affecting enemies in 500 AoE.Primal Split now creates a Void brewling.Attacking out of invisibility stuns the target for 1 second.Shadow Walk now grants you 35% damage reduction while invisible.Bloodrage attacks now deal 2% of the target’s max health as pure damage and heals Bloodseeker for that amount.Channels for 1 second, revealing itself, and then flies towards the target enemy, dealing 250 damage and stunning them for 2 seconds, killing the hawk.


Stick ranger 2 wiki upgrade#
The upgrade that Aghanim's Shard provides can be anything from a new ability to simply an increase in power. Red and Blue are the only two colors to appear in every season.Aghanim's Shard is a powerful item used to passively increase the power of a hero's ability. A-Squad Rangers being the same colors as the core 5, Mystic Force's Wolf Warrior being Red, Jungle Fury's Shark Spirit Ranger being Blue, Super Samurai's Lauren being Red, Dino Charge's Aqua Ranger, and Ninja Steel's Dane and Mick being Red)Ĭharacters written in italics are Ranger Wannabes, not real Power Rangers. (They appear multiple time's in the team with MMPR's Ninjor being Blue, Turbo's Blue Senturion being Blue, Time Force's Quantum Ranger being Red, Ninja Storm's Thunder Rangers being Red and Blue (granted in darker shades), S.P.D.
Stick ranger 2 wiki series#
Red and Blue are the only two colors to appear in every series so far.
Stick ranger 2 wiki full#
Scroll down for a full list of mainstream rangers.Ī Power Ranger is a human or humanoid warrior who morphs from a natural, unpowered form (often using a device called a Morpher) into a superhuman form clad in a full-body costume (irreverently called spandex on more than one occasion but actually an unknown composition were used), as well as a helmet with an opaque/one way visor, which in many cases serves to protect his or her identity from the public. For the series, see Power Rangers (Series). This article is about a/an set of characters in the Power Rangers franchise.
